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Gangstar NY Sandbox

As a lead 3d artist on Gangstar NY, I had the opportunity to work on the game's sandbox along with out AD's (George Munteanu and Raluca Iosifescu) to create benchmark areas for the level of quality that we desired. Starting from these areas we could then propagate the rulesets on the rest of the level. The assets from these shots (buildings , props , textures ) were made by our 3d world team :

Paul Turc
Cristi Bumbu
Marcela Rogut
Vlad Tabacaru
Vladimir Stancu : https://www.artstation.com/vladimirstancu
Razvan Giubernea
Felicia Ionescu

Sandbox Timelapse

Sandbox Layout Render ( Without the metazone )

Sandbox Layout Render ( Without the metazone )

Sandbox Screenshot (Residential Area)

Sandbox Screenshot (Residential Area)

Street view From Residential ( rain )

Street view From Residential ( rain )

Street view screenshot from Residential

Street view screenshot from Residential

Sidewalk view 1  (rain)

Sidewalk view 1 (rain)

Sidewalk view 2 (rain)

Sidewalk view 2 (rain)

Sidewalk view 3 (shops  , holograms etc)

Sidewalk view 3 (shops , holograms etc)

Street view from Downtown area

Street view from Downtown area

Street view from Downtown area 2

Street view from Downtown area 2

Red Hook street view

Red Hook street view

Rooftop Mission view

Rooftop Mission view